Classifique os polígonos quanto os lados e os ângulos internos:

LADOS E ÂNGULOS CÔNGRUOS (mesma medida)

LADOS E ÂNGULOS NÃO CÔNGRUOS (medidas diferentes)

Após resolver a atividade,
clique nos botões abaixo.

Um polígono regular é aquele 
que possui os lados e os ângulos 
com medidas iguais.

Um polígono irregular é aquele 
que não possui os lados e os 
ângulos com medidas iguais. 

A = (-10.86125, 3.59875)
B = (-8.98125, 3.31875)
pol1, f, g, h, C = Polygon(A, B, 3)
D = (-0.72125, 2.1575)
E = (0.77875, 2.3975)
pol2, i, j, k, l, F, G = Polygon(D, E, 4)
H = (-1.38875, 5.745)
I = (-0.68875, 6.765)
pol3, m, n, p, q, r, J, K, L = Polygon(H, I, 5)
M = (-7.3075, 0.0525)
N = (-6.8875, 1.0525)
pol4, s, t, a, b, c, d, O, P, Q, R = Polygon(M, N, 6)
S = (-0.27875, -4.3175)
T = (0.10125, -3.4775)
pol5, e, f_1, g_1, h_1, i_1, j_1, k_1, U, V, W, Z, A_1 = Polygon(S, T, 7)
B_1 = (-8.18625, -2.7975)
C_1 = Point(Circle[B_1, 1.5160474926597778])
D_1: B_1 + (-0.174730247128438 * Vector[B_1, C_1]) + (1.59241211277411 * OrthogonalVector[Segment[B_1, C_1]])
pol6, d_1, b_1, c_1 = Polygon(B_1, C_1, D_1)
E_1 = (-7.655, 6.88)
F_1 = Point(Circle[E_1, 1.1704699910719623])
G_1: E_1 + (-0.222189781021898 * Vector[E_1, F_1]) + (2.05897810218978 * OrthogonalVector[Segment[E_1, F_1]])
H_1: E_1 + (-1.15211678832117 * Vector[E_1, F_1]) + (1.45167883211679 * OrthogonalVector[Segment[E_1, F_1]])
pol7, e_1, f_2, g_2, h_2 = Polygon(E_1, F_1, G_1, H_1)
I_1 = (-3.6875, 3.72375)
J_1 = Point(Circle[I_1, 0.9234717104492159])
K_1: I_1 + (1.19793621013133 * Vector[I_1, J_1]) + (1.05065666041276 * OrthogonalVector[Segment[I_1, J_1]])
L_1: I_1 + (0.344277673545966 * Vector[I_1, J_1]) + (1.86772983114447 * OrthogonalVector[Segment[I_1, J_1]])
M_1: I_1 + (-0.680112570356474 * Vector[I_1, J_1]) + (1.14821763602251 * OrthogonalVector[Segment[I_1, J_1]])
pol8, i_2, j_2, k_2, l_1, m_1 = Polygon(I_1, J_1, K_1, L_1, M_1)
N_1 = (-11.74, 1.87125)
O_1 = Point(Circle[N_1, 0.8627861844049195])
P_1: N_1 + (1.84578183772166 * Vector[N_1, O_1]) + (0.592692101020957 * OrthogonalVector[Segment[N_1, O_1]])
Q_1: N_1 + (1.58516926383665 * Vector[N_1, O_1]) + (1.69532509403547 * OrthogonalVector[Segment[N_1, O_1]])
R_1: N_1 + (0.405158516926385 * Vector[N_1, O_1]) + (1.71466953250941 * OrthogonalVector[Segment[N_1, O_1]])
S_1: N_1 + (-0.310048361096186 * Vector[N_1, O_1]) + (1.08704997313273 * OrthogonalVector[Segment[N_1, O_1]])
pol9, n_1, o_1, p_1, q_1, r_1, s_1 = Polygon(N_1, O_1, P_1, Q_1, R_1, S_1)
T_1 = (-10.23125, 8.8075)
U_1 = Point(Circle[T_1, 0.9208691546577069])
V_1: T_1 + (1.85188679245283 * Vector[T_1, U_1]) + (0.706603773584906 * OrthogonalVector[Segment[T_1, U_1]])
W_1: T_1 + (1.79905660377359 * Vector[T_1, U_1]) + (1.82169811320755 * OrthogonalVector[Segment[T_1, U_1]])
Z_1: T_1 + (0.974528301886794 * Vector[T_1, U_1]) + (2.38584905660378 * OrthogonalVector[Segment[T_1, U_1]])
A_2: T_1 + (0.00566037735849138 * Vector[T_1, U_1]) + (1.96981132075472 * OrthogonalVector[Segment[T_1, U_1]])
B_2: T_1 + (-0.54056603773585 * Vector[T_1, U_1]) + (1.13301886792453 * OrthogonalVector[Segment[T_1, U_1]])
pol10, t_1, u_1, v_1, w_1, z_1, a_2, b_2 = Polygon(T_1, U_1, V_1, W_1, Z_1, A_2, B_2)
α = Angle(F, E, D)
β = Angle(E, D, G)
γ = Angle(D, G, F)
δ = Angle(G, F, E)
ε = Angle(C, B, A)
ζ = Angle(B, A, C)
η = Angle(A, C, B)
θ = Angle(O, N, M)
ι = Angle(M, R, Q)
κ = Angle(Q, P, O)
λ = Angle(P, O, N)
μ = Angle(N, M, R)
ν = Angle(R, Q, P)
ξ = Angle(I, H, L)
ο = Angle(L, K, J)
ρ = Angle(J, I, H)
σ = Angle(H, L, K)
τ = Angle(K, J, I)
υ = Angle(U, T, S)
ϕ = Angle(T, S, A_1)
χ = Angle(S, A_1, Z)
ψ = Angle(A_1, Z, W)
ω = Angle(Z, W, V)
α_1 = Angle(W, V, U)
β_1 = Angle(V, U, T)
γ_1, δ_1, ε_1, ζ_1, η_1, θ_1, ι_1 = Angle(pol10)
κ_1, λ_1, μ_1, ν_1 = Angle(pol7)
ξ_1, ο_1, ρ_1 = Angle(pol6)
σ_1, τ_1, υ_1, ϕ_1, χ_1, ψ_1 = Angle(pol9)
ω_1, α_2, β_2, γ_2, δ_2 = Angle(pol8)
C_2 = (5.00625, 8.49)
D_2 = (5.025, 2.2025)
E_2 = (20.36875, 2.1275)
F_2 = (20.375, 8.365)
pol11, c_2, d_2, e_2, f_3 = Polygon(C_2, D_2, E_2, F_2)
G_2 = (5.0125, 1.68375)
H_2 = (5.0125, -4.5225)
I_2 = (20.4125, -4.59125)
J_2 = (20.3875, 1.665)
pol12, g_3, h_3, i_3, j_3 = Polygon(G_2, H_2, I_2, J_2)
distânciaC2F2 = Distance(C_2, F_2)
distânciaF2E2 = Distance(F_2, E_2)
distânciaE2D2 = Distance(E_2, D_2)
distânciaD2C2 = Distance(D_2, C_2)
distânciaG2J2 = Distance(G_2, J_2)
distânciaJ2I2 = Distance(J_2, I_2)
distânciaI2H2 = Distance(I_2, H_2)
distânciaH2G2 = Distance(H_2, G_2)
ε_2 = Angle(C_2, F_2, E_2)
ζ_2 = Angle(E_2, D_2, C_2)
η_2 = Angle(D_2, C_2, F_2)
θ_2 = Angle(F_2, E_2, D_2)
ι_2 = Angle(G_2, J_2, I_2)
κ_2 = Angle(I_2, H_2, G_2)
λ_2 = Angle(H_2, G_2, J_2)
μ_2 = Angle(J_2, I_2, H_2)
K_2 = (-10.90625, -4.60375)
L_2 = (-10.33125, -3.87875)
pol13, a_1, l_2, m_2, n_2, p_2, q_2, r_2, s_2, M_2, N_2, O_2, P_2, Q_2, R_2 = Polygon(K_2, L_2, 8)
S_2 = (3.13125, 4.54)
T_2 = (3.73125, 5.14)
pol14, t_2, k_3, l_3, m_3, n_3, p_3, q_3, r_3, s_3, U_2, V_2, W_2, Z_2, A_3, B_3, C_3 = Polygon(S_2, T_2, 9)
D_3 = (-3.45625, -0.26625)
E_3 = Point(Circle[D_3, 0.8139410298049852])
F_3: D_3 + (1.64905660377359 * Vector[D_3, E_3]) + (0.871698113207549 * OrthogonalVector[Segment[D_3, E_3]])
G_3: D_3 + (1.74528301886793 * Vector[D_3, E_3]) + (1.85849056603774 * OrthogonalVector[Segment[D_3, E_3]])
H_3: D_3 + (1.25849056603774 * Vector[D_3, E_3]) + (2.95471698113208 * OrthogonalVector[Segment[D_3, E_3]])
I_3: D_3 + (0.169811320754715 * Vector[D_3, E_3]) + (3.09433962264151 * OrthogonalVector[Segment[D_3, E_3]])
J_3: D_3 + (-0.852830188679248 * Vector[D_3, E_3]) + (2.71509433962264 * OrthogonalVector[Segment[D_3, E_3]])
K_3: D_3 + (-0.956603773584908 * Vector[D_3, E_3]) + (1.60188679245283 * OrthogonalVector[Segment[D_3, E_3]])
L_3: D_3 + (-1.83962264150944 * Vector[D_3, E_3]) + (-0.688679245283021 * OrthogonalVector[Segment[D_3, E_3]])
pol15, d_3, e_3, f_4, g_4, h_4, i_4, j_4, k_4, l_4 = Polygon(D_3, E_3, F_3, G_3, H_3, I_3, J_3, K_3, L_3)
M_3 = (2.125, 1.2025)
N_3 = Point(Circle[M_3, 1.0934463864314519])
O_3: M_3 + (1.51594354417146 * Vector[M_3, N_3]) + (0.64819654992159 * OrthogonalVector[Segment[M_3, N_3]])
P_3: M_3 + (1.6549921589127 * Vector[M_3, N_3]) + (1.64558285415578 * OrthogonalVector[Segment[M_3, N_3]])
Q_3: M_3 + (1.29430214323053 * Vector[M_3, N_3]) + (2.45687401986409 * OrthogonalVector[Segment[M_3, N_3]])
R_3: M_3 + (0.239414532148456 * Vector[M_3, N_3]) + (2.53685311029796 * OrthogonalVector[Segment[M_3, N_3]])
S_3: M_3 + (-0.669628855201256 * Vector[M_3, N_3]) + (1.77574490329326 * OrthogonalVector[Segment[M_3, N_3]])
T_3: M_3 + (-0.849451123889181 * Vector[M_3, N_3]) + (0.809200209095661 * OrthogonalVector[Segment[M_3, N_3]])
pol16, m_4, n_4, o_3, p_4, q_4, r_4, s_4, t_3 = Polygon(M_3, N_3, O_3, P_3, Q_3, R_3, S_3, T_3)
ν_2, ξ_2, ο_2, ρ_2, σ_2, τ_2, υ_2, ϕ_2 = Angle(pol16)
χ_2, ψ_2, ω_2, α_3, β_3, γ_3, δ_3, ε_3, ζ_3 = Angle(pol14)
η_3, θ_3, ι_3, κ_3, λ_3, μ_3, ν_3, ξ_3, ο_3 = Angle(pol15)
ρ_3, σ_3, τ_3, υ_3, ϕ_3, χ_3, ψ_3, ω_3 = Angle(pol13)
o = false
u = false